COMME des GARÇONS A/W 2014: “MONSTER”
"Not the typical monster you find in sci-fi and video games. The monsters I have made have a much deeper meaning: the craziness of humanity, the fear we all have, the feeling of going beyond common sense, the absence of ordinariness, expressed by something big, by something that could be ugly or beautiful. In other words, I wanted to question the established standards of beauty."
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